Rendering is the process of creating a raster image based on the 3D objects in a scene
A rendered image can be created for a new model without attaching materials, placing user-defined lights, and adding a bacground.
By default, a default material is added to all 3D objects in the model and the renderer automatically uses two default distant lights when user-defined lights are not placed in a scene.
You can specify to use a single default distant light that shines from over-the-shoulder
Default lights cannot be moved or adjusted
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